Airship dock, repair, upgrades, and power
Source: 2023-11-29
Airship guides should prepare players for travel range, repair readiness, dock use, and power management, while exact costs and final flight handling stay unverified.
Build airships to travel between floating islands and discover resources.
Airship trips should happen after food and power are stable enough that returning to base does not become emergency maintenance.
Airship dock, repair, upgrades, and power
Source: 2023-11-29
Airship guides should prepare players for travel range, repair readiness, dock use, and power management, while exact costs and final flight handling stay unverified.
Merchant platform, recipe unlocks, and upgrades
Source: 2024-05-17
Progression pages should expect exploration-linked recipe unlocks and airship upgrades, but should wait for exact scanner, fabricator, and recipe requirements.
Source: 2026-01-21
Use these beta notes as a checklist for quality-of-life features to verify in the launch build, especially co-op coordination and smoother base upkeep.
Source: 2025-11-13
After launch, pay special attention to inventory flow, airship controls, power clarity, tutorials, crop sheltering, and controller comfort.
| Question | Current Status |
|---|---|
| Build cost | The first airship recipe and upgrade costs are not verified. |
| Travel rules | Fuel, range, landing limits, and travel timing are not public. |
| Island content | Resource tables by island are not known yet. |
| Co-op behavior | Whether players can ride together or must use separate airships needs live checking. |
| Situation | Best Response |
|---|---|
| Before launch | Bring food reserve, battery confidence, inventory space, and a clear resource goal. |
| First trip | Make one focused island check instead of collecting random materials until storage clogs. |
| Return loop | Process what you found and update automation priorities before the next trip. |
| Co-op | Split inventory duties because each player carries their own items. |